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AoA - Patch v.734 : Quelques correctifs

0 commentaire - Apolyon - Mercredi 02 decembre 2015 à 13h57 - News

Un correctifs apportant des solutions à quelques bugs connus vient de sortir. Rien encore concernant l'équilibrage, ceci dit un des derniers posts de MadMat nous fait espérer qu'une nouvelle version du jeu, très différente de la méta actuelle, est en développement / test !

 

Pour en revenir au patch v.734...

 

 

Some bug fixes:

- Fixed a rare crash occuring when a production is launched at the exact same time the production building is destroyed
- Fixed a rare crash occuring when setting a rally point from a building at the exact same time the latter is destroyed
- Fixed a bug occuring when infantry units defending a building were given an attack order on an enemy out of range: they are now ignoring it if it means they should leave the building to get in range.
- Fixed a bug occurring when players click in quick succession on soldiers inside a transport to get them out: some clicks could be missed, which isn't happening anymore.
- Fixed a display bug on 4K resolution screens : some texts were displayed on the edge of their boxes.

Eugen Systems Forums - [AoA] Patch v.734 - [EUG]MadMat, 02.12.15 

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