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AoA:RE Beta - Patch v.296

0 commentaire - Apolyon - Mardi 29 mars 2016 à 19h35 - News

La v.296 est sortie ! Avec d'intéressante modifications sur l'économie et sur la durabilité des bâtiments ! 

 

On retient surtout :

Bref de quoi pimenter un peu plus les parties, il reste encore un peu de chemin à faire côté équilibrage (rush Cartel, le lategame spam, l'équilibrage de certaines unités) mais tout cela est très encourageant, et vous, qu'en pensez-vous ? 

 

 


BUG FIXES : 

  • Fixing a bug occurring sometimes with the K-Max harvesting capacity.
  • Fixing a bug occurring when the destruction of a player's last SkyCrane didn't trigger defeat.
  • Fixing a bug preventing the Cartel's Refinery & Extractor to benefit from the « Repair Drones » upgrade.

GENERIC : 

  • Infrastructures' building speed increased by 25%.
  • All units (but builders)' road speed increased by 25%.
  • Damage dealt by an exploding building have been removed, but for Cartel's Tokamak, artillery turret & Thor, Control Center ; US Army's Peacekeeper silo ; Chimera's Omega Blitzer.
  • Damage dealt to the passengers of a helicopter crash have been decreased.
  • Neutral buildings' hit points decreased (but for the smallest ones).
  • Tankers' capacity increased from 540 to 600.
  • Tankers' resources input & output increased from 45 to 50$/sec.
  • Resource deposits' capacity increased from 60.000 to 70.000$
  • Refinery's hit points decreased from 175 to 100.
  • Extractor's hit points decreased from 125 to 75.

BALANCE:
US : 

  • HQ's price decreased from 12.000 to 10.000$.
  • Refinery is no longer required to build a Power Plant.
  • NLOS-C's rifing range increased by 50%.
  • NLOS-C's price increased from 2.000 to 3.000$.
  • FCS Mortar's price increased from 1.250 to 1.500$.
  • HIMARS' price increased from 3.000 to 3.500$.
  • HIMARS' missile upgrade's price increased from 1.000 to 1.500$.
  • HIMARS' hit points decreased by 40%.
  • Power Plant's hit points decreased from 120 to 80.
  • Armory's hit points decreased from 60 to 50.
  • Field Generator's hit points decreased from 25 to 20.
  • Field Hospital's hit points decreased from 120 to 80.
  • Heavy Armor Factory's hit points decreased from 140 to 100.
  • Heliport's hit points decreased from 70 to 80.
  • Light Vehicle Bay's hit points decreased from 120 to 80.
  • Logistical Center's hit points decreased from 50 to 40.
  • Peacekeeper Silo's hit points decreased from 250 to 200.

Chimera : 

  • HQ's price decreased from 13.000 to 10.000$.
  • Barracks' hit points decreased from 80 to 60.
  • Spear Vehicle Bay's hit points decreased from 140 to 80.
  • Support Bay's hit points decreased from 140 to 80.
  • Air Control Center's hit points decreased from 100 to 80.
  • Prison's hit points increased from 40 to 60.
  • Research Lab's hit points decreased from 140 to 80.
  • Sword Vehicle Bay's hit points decreased from 180 to 120.
  • Anti-Ballistic Center's hit points decreased from 140 to 80.
  • Omega Blitzer's hit points decreased from 160 to 140.

Cartel : 

  • HQ's price decreased from 11.000 to 10.000$.
  • Amos' price increased from 1.500 to 1.750$.
  • Comanche's vision range increased by 40%
  • Accelerator' hit points decreased from 80 to 60.
  • Barracks' hit points decreased from 60 to 50.
  • Tokamak's hit points decreased from 150 to 100.
  • Repair Center's hit points decreased from 120 to 80.
  • Prototype Bay's hit points decreased from 175 to 125.
  • Helipad's hit points decreased from 100 to 80.
  • Barracks' hit points decreased from 80 to 60.
  • Stealth Lab's hit points decreased from 100 to 80.
  • Thor Control Center' hit points increased from 80 to 100.
  • Vehicle Bay's hit points decreased from 175 to 100.
  • Air Control Center's hit points decreased from 150 to 80.

 

Forum Eugen Systems - [AoA Reboot Beta] Patch v.296 - [EUG]MadMat, 29.03.16 

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